Hideo Kojima Seemingly Confirms OD Is an Anthology Horror — Starting With Fear of the Knock

Jordan Peele is shifting gears, taking aim at a new kind of fear that cuts deeper than monsters and mayhem.
Hideo Kojima just gave OD some actual shape, and yeah, it sounds like an anthology horror project with different creators steering different segments. Jordan Peele is one of them. Of course he is.
So what is 'OD - Knock'?
At this week's Beyond The Strand event celebrating 10 years of Kojima Productions, Kojima rolled out a new teaser and labeled it "OD - Knock." The game itself is still just called OD. "Knock" is a subtitle, and it ties to the specific fear he's playing with in that segment.
"Well, 'Knock' is a subtitle. So I am kind of designing the fear of the knock... I really am afraid of big knock sounds."
He also reminded everyone that Jordan Peele is already on board, and said Peele will tackle a different flavor of fear. The host even called it out: the vibe shifts depending on who's directing that slice.
The anthology angle (and the secret team-up)
Kojima didn't pretend this was a one-voice show. He hinted that Peele isn't alone and teased a larger lineup of collaborators he jokingly referred to as "The Avengers." The implication is pretty clear: OD is built out of multiple segments, each crafted by a different creator, each leaning into their own particular fear. It's very inside-baseball Kojima to turn a horror game into a director-driven mixtape.
- OD is shaping up as an anthology-style horror game.
- "Knock" is a segment subtitle, not a title change.
- Jordan Peele is confirmed to direct one of the segments, with others teased as part of Kojima's so-called "Avengers."
- Kojima says the fear theme changes based on the director.
- No release date yet.
Timing, expectations, and how scary this thing is
OD was revealed about two years ago after floating around the rumor mill even longer, and we still don't have a release window. Classic Kojima slow-burn. He did toss out one promise: it's really scary. This is the same guy who once said Silent Hills was meant to make you "make you s*** your pants," so consider the bar set and the lights left on.