Lifestyle

Two Weeks, Two Billion Zombie Kills: Dying Light: The Beast Players Burn Through 2,943 Years of Playtime

Two Weeks, Two Billion Zombie Kills: Dying Light: The Beast Players Burn Through 2,943 Years of Playtime
Image credit: Legion-Media

Dying Light: The Beast is detonating across the community, turning rooftop chases into riot-grade mayhem and delivering the gleefully unhinged chaos players came for.

Two weeks in, the new Dying Light is doing what it does best: turning crowds of zombies into very messy piles. Techland dropped the first 12 days of player stats for Dying Light: The Beast, and the numbers are... a lot. If you like big, bizarrely specific data, this is your buffet.

12 days in: carnage by the numbers

Across the globe, players dove into Castor Woods and collectively put in enough time to make a boyband joke feel weirdly on-point.

  • 2,289,451,369 undead taken out worldwide in the first 12 days
  • 2,923 years of combined playtime (yes, that is edging toward the Year 3000, Busted fans)
  • 59.5 million headshots landed
  • 23.6 million Molotovs lobbed
  • 3.6 million kills via revolver headshots
  • 266,500 flamethrower kills (math says revolvers are doing more work, but I respect the barbecue enthusiasts)
  • 334,000 zombies run over
  • 302,000 dismemberments (sometimes you just have to get up close)
  • 168,933 player deaths
  • 189,117,800 hours of nighttime accumulated
  • 152,185,635 kilometers sprinted (Zombieland rule one remains undefeated: cardio)

Country breakdown is where it gets a little inside-baseball. The US reportedly sits in first place, credited with 'over 750,000' of the total. China, Germany, and the UK round out the next three spots. That US number looks tiny next to 2.29 billion, which suggests this metric might be tracking a specific subset rather than total kills. Techland did not clarify, so file that under 'odd but interesting'. Either way, other countries: hustle.

Techland on where The Beast sits

The studio is also being pretty blunt about what this game is meant to be in the series stack. If you bailed on Dying Light 2 because it drifted away from the scare factor, Techland is very aware of that and wants you to know this one swings back hard.

"For us, it really is Dying Light 3"

Techland says Dying Light 2 "lost the horror, lost the tension," but calls The Beast "the best Dying Light that we have ever made".

Short version: a couple weeks in, the body count is astronomical, the cardio is solid, and Techland is positioning The Beast as the horror-first course correction. Numbers like these suggest players are on board.