Top 5 Early Unlocks in Where Winds Meet That Change Everything
Where Winds Meet thrusts players into Ancient China as a fledgling sword master on a perilous hunt for the truth, carving through rivals, conspiracies, and brutal trials. This striking action-adventure looks set to slice through the genre’s noise.
Quick heads up if you just booted up Where Winds Meet: this action-adventure RPG drops you into ancient China as a young sword master digging for the truth, and it does not ease you in. The fights hit hard, the world pushes back, and you have enemies lined up around every corner. If you want an early edge, grab these specific unlocks right away. They make a big difference fast.
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Dragon Keys
If you only remember one thing, make it this: Dragon Keys are the tickets that let you actually claim new martial arts and equip extra weapons. Without them, you can find a technique but you can’t learn it.
Here’s the slightly nerdy systems bit that the game does not shout about: to track down any Martial Art, open the Development menu, hop into the Martial Arts tab, pick the technique you want, then hit 'Obtain'. That pins its location on your map. When you get there, you still need a Dragon Key to unlock it.
Where to get the keys? You start earning them by clearing outposts, and you also pick them up once you hit level 15.
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Celestial Seize
One of the standout mystical arts. Go to Heaven's Pier and complete the Foul Play Exploration quest to learn it. The payoff is fantastic: you rip an enemy’s weapon out of their hands and bounce it right back off their skull. Yes, it works on bosses. As a bonus, you can even pop chests from a distance with it.
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Panacea's Fan
Not flashy, absolutely essential in co-op. Panacea's Fan is the best support weapon for keeping you and your friends on your feet, so you’re not chugging potions every five seconds. Damage is weak (by design), but the healing utility makes it worth a slot.
Some characters start with it. If you don’t, join the Silver Needle Faction to get your hands on one.
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Morale Chant
Inner Ways usually drop as you progress — bosses, dungeons, quests, all that — but this one you can straight-up buy. Head to Blissful Retreat and look for the vendor under the wooden eaves. He sells Morale Chant for 5,000 Echo Jade.
Why pay up? It gives you an 80% chance to gain one stack of Yi River whenever you heal or attack, and it also boosts physical damage and your healing output. Worth the investment.
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Touch of Death
Make this your first skill unlock. It’s an assassination tool that quietly makes the whole game easier: grabbing new martial arts gets simpler, sect hideouts stop being nightmares, and outposts become manageable instead of miserable.
You can snag it in the opening 10 minutes by sprinting to its early-game map marker and picking it up.
That’s my early-game loadout. What are you unlocking first?