EA just dropped The Sims 4: Adventure Awaits, and yeah, there is a lot to like here. Nostalgia hits, imaginary friends, fresh places to poke around — the pack is a good time. But there is one big, forehead-slap gotcha that is nuking players carefully planned trips with a single click.
The feature that deletes your trip
Adventure Awaits adds Getaways — basically custom trips you can set up: pick a spot, choose start and end times, add whoever you want to tag along, the whole deal. The problem: if you switch households at any point, those Getaways vanish. Not a glitch, not a rare edge case — by design.
'Switching to a different household will cancel any current or upcoming Getaways permanently.'
Players started flagging it on EA’s forums a few days ago after one simmer laid out the steps: they created a Getaway for one Sim, jumped to a different household, opened the calendar (literally just opened it), saved, went back — and the Getaway was gone. No mods involved. When people asked if it was a bug, the in-game warning spelled it out: nope, it is intentional.
Why that stings
This is the sort of inside-baseball design choice that does not sound huge until you lose an hour of planning to a casual household swap. Players on Reddit spun up PSAs warning others, because you can spend ages customizing a trip and still wipe it by hopping to another family — even if the Getaway is scheduled for later, even if it has already started, even if you immediately switch back to the original household.
- Trigger: switching households cancels all current and future Getaways for the household that set them up
- It does not matter if the trip has not started yet — it is still deleted
- It does not matter if you switch back to the original household — it is still gone
- One player reproduced it just by switching, opening the calendar, and saving — no mods installed
- Community reaction: a lot of 'not a bug, it is a feature' replies, some calling it a really bad design choice, others suggesting reporting it anyway
So, what now?
Could EA revisit this? Maybe. But right now the game literally warns you that Getaways will be erased if you switch households, which suggests this is how they intended it to work. If you are about to plan a big trip, consider parking yourself with that one household until the vacation is over. Annoying? Yep. Avoidable? Also yep, as long as you remember not to bounce around.
The pack itself? Still fun
Setting the landmine aside, Adventure Awaits is a blast. The new systems land, the throwback touches are charming, and Getaways — when they actually survive — are genuinely fun to build and play through. If EA dials back the auto-cancel thing, this could sit near the top tier of Sims 4 expansions.
Side note: fans are on edge anyway
Separate but related to the mood: Sims diehards have been talking about a 'record-breaking' $55 billion EA deal and why it feels extremely scary — think AI worries, potential layoffs, and more microtransactions. When that is the backdrop, a feature that eats your vacations the second you switch households lands even worse.