Stop Ignoring the Megabonk Luck Stat: The Hidden Perks You’re Missing

Since its September 18 launch, Megabonk has punished the unprepared—but the savvy know one stat can flip a run: luck. Here’s how it really works and how to weaponize it.
If you jumped into Megabonk (it dropped September 18 this year) and your runs feel stingy, it might be because the game treats luck very differently than you probably expect. Short version: luck is huge, but not for the reasons most players think.
What luck actually does
- It boosts the odds that chests cough up higher-tier gear.
- It raises the chance that regular drops are Rare, Epic, or Legendary.
- It improves the quality of bonuses you roll from Shrines.
- It sweetens the rewards you get when you level up.
That common assumption that luck is just for crits and proc rates? Not how Megabonk handles it. Here, luck is basically your loot-quality and reward-upgrade stat.
Who benefits (and why Fox really pops)
Every character gets mileage out of luck, because everyone levels up and opens chests. If you spend time checking Shrines, luck gets even more valuable. Fox in particular is a standout thanks to the RNG Blessing, which adds a flat 1% luck every time Fox levels. If you lean into that, Fox scales fast off the back of better loot and better rolls.
How to raise your luck
It all comes down to chance (fitting), but you do have a few levers:
Shrines can sometimes offer a direct luck boost when you activate them. The catch: that option does not always appear, so you cannot count on it every run. You can also find specific items that permanently bump your luck, like Clover and Credit Card. Those passive boosts ripple through everything you pick up afterward, making subsequent chests and drops more generous.
Why stacking luck early matters
As you push deeper into a run, enemies hit harder and resources dry up. Early luck pays off later: better gear sooner means more damage, more survivability, and a smoother curve into the late game. If your plan involves opening a lot of chests or poking every Shrine you see, prioritizing luck early can change the trajectory of the whole run.
How much luck is considered 'good'
Player consensus puts a healthy target somewhere between 650% and 1000% luck. That is a big range, and what feels right will depend on your character, how aggressive you are with Shrines, and how often you can snag luck-boosting items. Still, if your runs feel underpowered, checking your luck number is a smart first step.
Bottom line: in Megabonk, luck is less about flashy crits and more about quietly stacking the deck in your favor. If you can pump it early, do it, and let the upgraded drops carry you the rest of the way.