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Roblox Anime Vanguards 9.0 Meta: 10 Must-Build Units Right Now

Roblox Anime Vanguards 9.0 Meta: 10 Must-Build Units Right Now
Image credit: Legion-Media

Roblox Anime Vanguards 9.0 unleashes meta-defining powerhouses, with Doomslayer and Hollow Knight shredding waves as brutal DPS anchors. With or without Monarch, these are the must-picks to steamroll the battlefield—here are the units to grab first.

Anime Vanguards just dropped its 9.0 Update on Roblox, and it brought in a pile of units that swing way above their weight. A few of them feel broken in the best way, and yeah, several are completely nuts with the Monarch trait. If you want to melt waves and bully bosses, here are the 10 units running the meta right now, what they actually do, and why they matter.

  1. Traitless (Deku)
    No fixed attack speed, which is odd, but his Dark Tendrils passive stacks damage on the same target by 40% per consecutive hit, up to 200%. If an enemy slips out of his range, Traitless teleports to the nearest spot by that enemy, so he stays in the fight. Solid DPS and flashy effects, but the kit overall is a little clunky compared to the monsters below. Worth trying, just not a top priority.

  2. Rummie (Ruby Rose)
    A Passion unit with style and output. Her passives let her cycle attacks and tack on a 3% damage buff for every enemy she hits, stacking to 120% for 10 seconds. Baseline DPS is strong; slap on Monarch and she easily earns her meta spot. Not the most brutal unit on this list, but if you like a scythe and steady scaling, she delivers.

  3. Dot (The Spot)
    Absolutely nasty control and reach. He can repulse enemies with his attacks and even hit targets outside his normal range at 50% damage. The Archnemesis passive lets him mark a single target as his Nemesis; if that target is a boss, Dot can tag the boss and other enemies at once. The kicker: practical infinite range. Place him where you want and he will still hit everything, everywhere.

  4. Rideon vs Samuel
    In a field full of strong Blast units, this dual-unit setup stands out for flexibility and scaling. Each attack ramps their damage by 50% (capping at 200%), and enemies take a delayed echo of the same damage 10 seconds later. With Monarch, the dual-unit gimmick really sings, and because they keep attacking regardless of enemy positioning, that stacking keeps rolling.

  5. Thunder (Wonder of You)
    One of the stranger top-tier picks. He does not use normal attacks and he cannot be harmed. Instead, he strolls to the enemy spawn and applies Calamity in tiers: the closer he is, the higher the tier, with Calamity III dealing 300% damage. With Monarch, his DPS spikes hard; fully maxed, his damage can clear a million. Unconventional playstyle, huge payoff.

  6. Hellkiller (The Doomslayer)
    Big damage, big grin. When his ammo hits 0, he automatically swaps weapons and takes a 10-second damage penalty to 50%, but the Hellwalker ability flips the game into a DOOM moment: first-person view and boosted movement speed. His Glory Kill passive hits an enemy for 200% damage the first time they drop under 50% HP; if that finishes them, all ammo stacks refresh. Maxed out, his DPS is absurd and he is flat-out fun.

  7. Shero
    A Holy unit with a toolkit that feels like a mini-arsenal. You spend Mana to project weapons, and you do have to babysit the Mana Meter so it does not bottom out. One of his attacks grants infinite range for a short burst, which is exactly as good as it sounds. With Monarch, he can push DPS up to around a million. Smart resource play, huge map coverage, worth the grind.

  8. Lizard (Godzilla)
    Cost-efficient to max and a terror on the field. Giant AoEs, excellent range, built-in burn damage, plus a team buff that boosts other units' DoT by 30%. He charges a Radiation meter for a massive nuke when it fills. The Heat Overload ability requires holding to charge while he cannot attack, but the pay-off is a beam that slaps for 400% damage. King of the Monsters indeed.

  9. Hollowseph (Hollow Knight)
    Brutal placement cost, but the returns are wild. Lord of Shades spawns powerful summons on Takedowns, and his whole build is super modular thanks to Charms. At the start of a match, you pick 3 Charms to slot into the Soul Tree, which can buff range, juice damage, or even bulk up summon HP. Void Spells add more abilities and damage boosts. With Monarch, he just erases waves. Pricey to place, absolutely worth it.

  10. God (Dio Over Heaven)
    The 9.0 headliner and, yes, the best unit in the game right now. He has a cracked time-stop mechanic and damage that outpaces everyone else, even if his range could be better. His passives let you choose a status effect to apply and tack on a 50% damage buff; he can also drag downed enemies back in as summons. Nearly all his attacks are AoEs, and his God Arrives ability transforms him into God (Above Heaven) for another 50% damage boost. If you are grinding one unit, it is this one.

Quick context: several of these units are already strong on their own, but the Monarch trait pushes their DPS into silly territory. A couple of them also do things you do not see often in this genre, like full-map reach or delayed damage echoes, which is why this meta feels so different.

Game: Anime Vanguards
Developer: Kitawari

Who is your pick from the 9.0 lineup? Pulled any of them yet? Tell me what is carrying your runs.