Square Enix has been living in remake land for a while now, and one of the people steering that ship sounds both proud of it and a little ready to do literally anything else.
The dream remake he would pick (no surprise): Final Fantasy 6
Final Fantasy 7 Remake co-director Naoki Hamaguchi says that if he ever got to choose another classic to bring back after the inevitable Part 3, he would go straight to his personal favorite in the series: Final Fantasy 6. Speaking with Windows Central during a promo push for FF7 Remake Intergrade heading to new platforms, he did not dance around it.
"If I had all the time and money in the world, Final Fantasy 6 is my favorite mainline title. That would be very cool to take on as a remake."
FF6 is a monster of a game to modernize: a big roster (we’re talking roughly a dozen playable heroes), world-shattering plot turns, and yes, mechs. Turning that into something on the scale of the current FF7 project would almost certainly be a multi-game saga all over again. Translation: bring snacks and an infinite budget.
After a decade on FF7, he would also like a blank canvas
Hamaguchi is clear-eyed about the workload. He has poured himself into the FF7 Remake series for more than 10 years, and as much as the FF6 idea lights him up, he also admits the thing he really wants next is something original. New, not a do-over. That tracks. Two decades of remakes would be... a lot.
FF7 Remake Part 3 is already moving
As for the current saga: good news if you are waiting on the finale. The third entry (title still TBD) is well underway. In fact, development was already active before Rebirth, the second game, even hit shelves.
Ports, platforms, and that Switch 2 game-key card controversy
This whole chat was tied to FF7 Remake Intergrade making the jump to new hardware, with ports coming to both Xbox Series X|S and Nintendo’s next system people are calling Switch 2. Hamaguchi also touched on those controversial Switch 2 'game-key cards' everyone keeps side-eyeing. His read: they open up some possibilities the team might not otherwise have, but he completely understands why players are wary.