TV

Fallout TV Series Vaults Past Todd Howard's Expectations — Devs Fortify the Games for a Player Surge

Fallout TV Series Vaults Past Todd Howard's Expectations — Devs Fortify the Games for a Player Surge
Image credit: Legion-Media

Hype can’t bend time: Fallout 5 isn’t arriving any sooner.

Fallout is hotter than it has ever been thanks to Amazon's TV adaptation, and Todd Howard just explained what that surge actually changed for Bethesda. Short answer: not as much as you might think.

So what did Bethesda actually do after the show blew up?

  • Fallout 4 Anniversary Edition showed up, and yeah, the response has been lukewarm.
  • Fallout 76 got more updates. It has improved a lot over the years, but a chunk of the fanbase still refuses to budge on it.
  • No remasters or spin-offs have been rolled out.
  • Fallout 5 remains a speck on the horizon. Howard has said it will only go into production after The Elder Scrolls 6, so do not hold your breath.

Howard's read on the surge

Talking to GamesRadar+, Howard said Bethesda knew the TV series would spike interest, and they already had a schedule for their Fallout work baked in. The surprise was just how big the spike was, which pushed them to focus on making sure the existing games could handle a wave of new players rather than suddenly changing course.

"The popularity of the show is way more than we expected. So it really was making sure the games are ready for all the players who are coming into them."

He points to Fallout 4 getting updates and the classic titles holding strong, but singles out Fallout 76 as the biggest beneficiary. According to Howard, that one has genuinely bounced back with a noticeable resurgence in players.

The Ghoul jumps from TV to game thinking

One specific ripple from the show: the vibe and idea of The Ghoul (Walton Goggins' breakout character) have influenced the games. Howard mentioned bringing in a character like The Ghoul, and mused that in every Fallout game you have ever played, that guy was technically out there somewhere in the wasteland at the same time. It is a fun bit of timeline nerdiness, and an example of the TV series seeping back into the game world without literally importing the character wholesale.

A nod to Obsidian and a Season 2 visit

Howard also tipped his cap to Obsidian, the studio behind Fallout: New Vegas, and said he invited those devs to the set of Fallout Season 2 to soak in that iconic setting again. That is a classy crossover moment, and a nice acknowledgment of how much New Vegas still matters to fans.

The bottom line: the show blew the doors off, Bethesda was prepared, and the plan has not radically changed. If you were hoping the TV success would fast-track a brand-new Fallout game, that is not the road they are on. For now, it is tune-ups, steady support, and a very long runway to Fallout 5.