Battlefield 6 Nerfs Aim Assist—25% Recoil Reduction Lives to Fight Another Day
Controller players are about to catch a break — expect an easier ride soon.
If you feel like Battlefield 6 has been fighting your thumbs more than your enemies, you are not crazy. EA just said the controller aim assist is getting toned down, and it sounds like the fix targets the exact thing that has been throwing people off.
What EA is changing
Matthew Nickerson, EA's console and controller design lead, hopped on Twitter on November 4, 2025 to say they are dialing back the stickiness in aim assist so it stops dragging your reticle around and locking you into weird spins.
"Far less stickiness so it does not create that rotational persistence that is currently live."
"Consistent slow down, no ramp."
Translation: the slowdown effect should be steady instead of surging as you get closer to a target, and that clingy, magnet-feel that keeps your aim rotating after you want it to stop is getting cut way down.
- Aim assist: being nerfed to reduce stickiness and remove that rotational persistence
- Behavior: moving to a flat, consistent slowdown instead of a ramp-up near targets
- Recoil reduction on controller (the 25% cut): not changing yet, because it runs on a separate system
- Future tweaks: EA plans to adjust recoil too once their new tech is in place
The recoil question (for now)
The 25% recoil reduction on controllers is staying as-is for the moment. Different system, different timeline. Nickerson says they will tune it once their new tech is online, so this is step one, not the whole overhaul.
Players seem relieved
Reactions have been overwhelmingly: finally. Players have been saying it currently feels like you have to wrestle the assist to make a clean shot, even with slowdown turned all the way down in settings. Streamers chimed in too — FPS pro Huskerrs called the recoil reduction a bit wild for top-end controller players and agreed the stickiness has been punishing, especially when multiple enemies pop up at once. In other words, this change should make it easier to actually aim, not fight the system.
When is it rolling out?
No exact date yet. The tone from EA makes it sound soon, but there is no posted timeline. Consider this the heads-up before the patch notes.
Big picture: BF6 is getting sanded down
Since launch, the game has gotten a pile of tweaks — XP caps, a new casual mode to smooth progression, and measures to shut down Portal bot-farm exploits. It is slow, incremental work, but you can feel the rough edges getting filed off.
Meanwhile, one very committed player spent an entire weekend measuring new map sizes the hard way — scaling pixels to meters — to argue they are smaller than past entries. Their words: "I've done nothing but work on this the entire weekend." Extreme? Yes. But it shows how closely people are watching every change.