Lifestyle

Battlefield 6 Lead Downplays Movement Tweaks After Fan Backlash, Says It’s Just Edge-Case Fixes

Battlefield 6 Lead Downplays Movement Tweaks After Fan Backlash, Says It’s Just Edge-Case Fixes
Image credit: Legion-Media

Battlefield 6 is gearing up for a major shake-up, with a barrage of updates ready to deploy.

Battlefield 6 is barely out the door and DICE is already tuning the knobs. The big question for a lot of players: are they about to mess with the movement? Short answer: no. The studio is tweaking some things, but they are not slowing you down.

Movement tweaks without the nerf

Florian Le Bihan, principal game designer on Battlefield 6, responded to a worried player on Twitter on October 15, 2025, and laid it out clearly. The base feel of getting around the map is staying intact, with only minor fixes planned for odd edge cases.

"We're not going to change movement speed and the adjustments we will be doing will be small but enough to improve some rough case scenarios, some of them that are mostly 'animation' related more than core movement (physics) really."

Good. Please don't sand down the one thing that everyone agrees feels great.

Why people are touchy about this

Battlefield has always separated itself with big, chaotic battles and the freedom to move quickly and creatively. Battlefield 3 and 4 set the tone there, and Battlefield 6 brings a lot of that mobility back. That's why longtime fans started panicking when they heard DICE was considering changes.

Here's the context: someone asked Le Bihan if the team could split the difference between the beta (which seemed to go over better with newer players) and the current release (which feels more at home for veterans). Le Bihan said DICE is "looking at adjustments" to land in that middle ground. Players immediately begged them not to overcorrect, which led to his reassurance above.

What is and isn't changing

  • Not changing: your core movement speed and overall mobility.
  • Changing: small, targeted fixes for rough scenarios, mostly tied to animations rather than the underlying physics. Think polish, not a wholesale redesign. The team is also exploring a subtle middle ground between beta and launch movement, based on player feedback.

Meanwhile, the usual launch cleanup is underway

Beyond movement, there are multiple updates in the pipeline. Some patches address specific bugs and glitches; others are broader tweaks to make the game feel better overall. EA and DICE are doing the standard launch sprint to squash issues, and they're actually talking about it in a way the community seems to appreciate. The vibe right now is: tweaks are coming, and they're listening.

And yes, there's already a ridiculous glitch

Because it wouldn't be Battlefield without some chaos: players have found a way to ride a drone straight into the clouds and snipe from above. It's absurd, it's hilarious, and it's probably not long for this world once the fixes roll out.