Lifestyle

Monster Hunter Wilds Goes Full MMO in Bonkers Final Fantasy 14 Collab as Capcom Revives Gogmazios After 10 Years

Monster Hunter Wilds Goes Full MMO in Bonkers Final Fantasy 14 Collab as Capcom Revives Gogmazios After 10 Years
Image credit: Legion-Media

Title Update 4 is stalking the horizon, ready to make Title Update 3 look like a warm-up. Monster Hunter Wilds is sharpening its claws for a bigger, bolder hunt.

Monster Hunter is having a full-on throwback moment. Capcom used Tokyo Game Show to confirm the big boy from the 3DS glory days is lumbering back into the spotlight. If you were around for Monster Hunter 4 Ultimate in 2015, this is basically a time capsule with better lighting.

The 2015 energy: Gogmazios returns

Title Update 4 is set for December 2025, and its headliner is Gogmazios. If you never met this tar-and-siege-weapon disaster zone back on the 3DS, think of it as the version of Zorah Magdaros people actually like fighting. Capcom says it is bringing Gog back after a 10-year absence and pairing the hunt with expanded endgame content, a new festival event, and various improvements. Translation: expect more to grind, more to do, and a giant monster that wants to level a city block.

First up, September 29: the Final Fantasy 14 collab goes full MMO

Before we get to December, Title Update 3 lands on September 29 with Capcom’s latest FF14 crossover. We already knew Wilds was getting FF14’s Omega Planetes as a new large monster, but Capcom is leaning harder than usual into MMO flavor this time.

Two FF14 jobs show up in surprisingly faithful form. Dark Knight arrives via a special greatsword that layers a unique skill onto charged swings, complete with a purple flare and extra damage. There is also a Bale Armor set, alpha variant, with a built-in skill called The Blackest Night that riffs on the actual Dark Knight ability from the MMO. On the caster side, Pictomancer is basically paint magic: you use an inventory item labeled Soul of the Pictomancer to fire off different spells, and yes, Capcom even kept that unmistakable FF14 font for the on-screen text.

Omega Planetes is also bringing raid-like mechanics. At one point, players create a shell of invincibility to survive a wipe move, which is about as FF14 as it gets without making you memorize floor diagrams.

"In order to defeat Omega Planetes, a number of special gameplay mechanics will prove especially effective."

Endgame extras and a seasonal run

Title Update 3 also adds Arch-tempered Nu Udra to the endgame roster. Good news: this is a permanent event quest. Caveat: it is locked to HR100 and up. And from October 22 through November 12, the Festival of Accord: Dreamspell event will rotate in with a bundle of additional event quests.

Why this feels like a victory lap

Back in 2015, nobody was arguing about PC ports or Steam review graphs. You just grabbed a charge blade that was way too strong and went to town. Bringing back Gogmazios is Capcom basically saying, remember when the hunts were a little messy, a lot ambitious, and somehow a blast anyway? This is that, dressed for 2025.

  • Sep 29, 2025 - Title Update 3: FF14 crossover with Omega Planetes as a new large monster; Dark Knight-inspired greatsword and Bale Armor (alpha) with The Blackest Night; Pictomancer-style spellcasting via the Soul of the Pictomancer item; raid-like mechanics including an invincibility shell for a wipe attack; Arch-tempered Nu Udra added as a permanent HR100+ event quest; Festival of Accord: Dreamspell runs Oct 22-Nov 12 with more event quests.
  • Dec 2025 - Title Update 4: Gogmazios returns after 10 years, plus expanded endgame content, a new festival event, and various improvements.