Hades 3 Isn’t Guaranteed As Hades 2 Exits Early Access: Supergiant Is Laser-Focused On Your Reaction

Sequel chatter gets shut down—the studio is all-in on the game at hand, not the next one.
Hades 2 just hit 1.0, and before anyone starts sketching logos for Hades 3: pump the brakes. Supergiant is not there, not thinking about it, and definitely not secretly building it in a back room somewhere.
No, Hades 3 is not on the whiteboard
In a chat with creator Haelian recorded a few days before the 1.0 launch, Supergiant studio director Amir Rao made it pretty straightforward: the team does not talk about the next game while they are finishing the one in front of them. The culture there is to dump every good idea into the current project rather than hold anything back for some hypothetical sequel. Translation: if an idea is exciting, it gets a shot now, not later.
'Not preordained.'
- Amir Rao, Supergiant studio director, on a potential Hades 3
Why they work that way
Supergiant treats player response as part of development, not just a post-launch pat on the back (or slap on the wrist). That is a big reason their early access model works for them. They watch the real, messy, human reactions in progress: are the jokes landing, does a character resonate, which boons and weapons people actually pick, which ones collect dust. That constant tuning is what, in Rao's words, helped shape both the original Hades and Hades 2 into what they became.
So what happens now?
Short version: they are in listen-and-fix mode, not roadmap-to-sequel mode. Rao says the team is focused on the 1.0 release, watching feedback, and addressing anything that needs patching. After that, they are taking a break, then regrouping to figure out what is next. No secret plan, no silent production on Hades 3 lurking in the wings.
- Right now: monitor 1.0, gather reactions, patch issues as needed.
- Soon after: take a breather.
- Then: the team processes everything and decides what the future looks like.
This matches what the game itself says
Post-1.0, Hades 2 includes a note from the devs saying that once they get the launch into a clean, stable place, they expect to wind down updates. Then they plan to go dark for a while and figure out their next move. If you were hoping for a cheeky end-credits tease pointing straight at Hades 3, that is not the vibe.
One last thing worth noting: at the time of its 1.0 launch, Hades 2 was sitting at the top of Metacritic for the year. Not exactly a shock, but it does underscore why Supergiant is happy to let the game breathe before deciding what comes next.