All the Bleach Bankai More Powerful Than Sukuna’s Domain Expansion, Ranked

Sukuna’s Malevolent Shrine carves through Jujutsu Kaisen without missing, but pit it against Bleach’s most devastating Bankai and the King of Curses suddenly looks mortal. From reality-warping releases to city-levelling finishers, here are ten Bankai that could cut back.
Jujutsu Kaisen fans love to call Sukuna’s domain expansion, Malevolent Shrine, a cheat code. It’s a guaranteed-hit zone that slices basically anything in range. But drop him into Bleach rules, where Bankai bend reality in a dozen different ways, and things get messy for the King of Curses fast. Here’s the ten Bleach Bankai I’d bet on to crack, counter, or outright shut down Malevolent Shrine.
The matchups, from tricky to terrifying
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Kaname Tosen - Zanpakuto: Suzumushi - Bankai: Suzumushi Tsuishiki: Enma Korogi
Tosen turns the battlefield into a blackout dome that strips the target of all senses, which is about as domain-adjacent as Bleach gets. We saw how overwhelming this was when he used it against Kenpachi. If he plays it perfectly, he can tilt the fight hard in his favor by disorienting Sukuna. The catch: once Korogi is up, it’s on Tosen to capitalize. He might not tank every slash, but he can absolutely make Sukuna bleed for openings. -
Kisuke Urahara - Zanpakuto: Benihime - Bankai: Kannonbiraki Benihime
Urahara’s Bankai is surgical horror: it can cut anything apart and stitch it back together, including himself. That means he can carve Sukuna into puzzle pieces or reassemble his own body mid-fight. At minimum, Kannonbiraki can mess with Sukuna’s form enough to disrupt Malevolent Shrine’s upkeep. The toolbox here is absurd, and Urahara is exactly the guy to find the one move that ends the round. -
Mayuri Kurotsuchi - Zanpakuto: Ashisogi Jizo - Bankai: Konjiki Ashisogi Jizo
Mayuri is the matchup from hell. His Bankai floods a 200-meter radius with a custom poison he keeps evolving so no antidote exists. If Sukuna traps the fight inside his zone, that just means the gas saturates faster. This is a clock: Sukuna’s at massive risk, and whether Mayuri walks away is basically about how long it takes the poison to finish the job. -
Senjumaru Shutara - Zanpakuto: Shigarami - Bankai: Shatatsu Karagara Shigarami no Tsuji
Senjumaru’s whole deal is weaponized couture. Her Bankai weaves the battlefield into a rigged stage, stripping weapons, binding targets, and reshaping the fight. She handled multiple Sternritter at once in Thousand-Year Blood War, which tells you the ceiling. Can she flat-out deflect Sukuna’s Cleave? Maybe not. But because her Bankai goes after the user directly, she might shut him down before the sure-hit grind catches up. -
Kyoraku Shunsui - Zanpakuto: Katen Kyokotsu - Bankai: Katen Kyokotsu: Karamatsu Shinju
Inside baseball time: Shunsui’s Bankai turns combat into a four-act tragedy where the rules force both sides to share the pain. Every wound he deals or takes gets mirrored. That makes Malevolent Shrine a trap for Sukuna too. He can’t ignore the damage, there’s no clean counter, and suddenly his own aggression is writing his obituary. -
Ichibei Hyosube - Zanpakuto: Ichimonji - Bankai: Shirafude Ichimonji
Ichibei’s gimmick is cruel and simple: he renames you, and your nature changes to match. Ant, bird, whatever he writes on the brush, that’s what you are. If he tags Sukuna with a different name, Malevolent Shrine might not even be an option anymore. This is the most elegant counter on the board. Ichibei doesn’t have to out-slash anything; he just turns the switch off. -
Ichigo Kurosaki - Zanpakuto: Zangetsu - Bankai: Tensa Zangetsu
Ichigo’s built for wars of attrition. He hits like a truck, soaks damage, and can fight at any range. He can steer his strikes and stack output with Getsuga Tensho and Getsuga Jujisho, then keep firing in waves the way Sukuna’s domain does. He’s not the trickiest counter here, just the most relentless one. -
Kenpachi Zaraki - Zanpakuto: Nozarashi - Bankai: Unnamed
Kenpachi’s Bankai is pure violent escalation. His spiritual pressure spikes, his slashes get monstrous, and common sense leaves the chat. Defense isn’t really his thing, but we’ve seen him survive an asteroid and brawl the immortal Gerard, so the man can eat hits and keep swinging. The plan is simple: endure Malevolent Shrine long enough that Sukuna can’t maintain it, then end it up close. -
Retsu Unohana - Zanpakuto: Minazuki - Bankai: Minazuki
Minazuki is the ultimate sustain pick. Unohana can heal herself basically as long as she wants while warping the terrain around her, which makes the fight feel like her personal domain. Sukuna’s offense is devastating, but she has the best possible defense for it. He can’t self-repair the way she can, and that’s how you lose a marathon. -
Genryusai Shigekuni Yamamoto - Zanpakuto: Ryujin Jakka - Bankai: Zanka no Tachi
Zanka no Tachi is a walking apocalypse. When it’s on, everything burns, period. In a confined kill zone like Sukuna’s, those flames get even more catastrophic. There’s a reason Yamamoto avoided using this in the Soul Society: the collateral is that bad. Zanka comes online at full power instantly, which means Malevolent Shrine may not get the chance to matter.
Bonus wrench: Orihime Inoue isn’t a frontline fighter, but her rejection ability can undo events and phenomena, which is nasty both defensively and offensively. In the right setup, she can stand in front of Jujutsu Kaisen’s heavy hitters longer than you might think.
Big-picture takeaway: Jujutsu Kaisen’s power system looks more complex at first glance, but Bleach’s Bankai are obnoxiously efficient in practice. When your toolkit includes rewriting names, mirrored damage, battlefield control, and battlefield-scale healing, a sure-hit zone stops looking invincible.
Agree? Disagree? Tell me which matchups you think I’m underrating in the comments.
Bleach is currently streaming on Netflix.