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Battlefield 6 Battle Royale Nears: Lead Dev Says Vehicles Won’t Break RedSec, Details Coming Soon

Battlefield 6 Battle Royale Nears: Lead Dev Says Vehicles Won’t Break RedSec, Details Coming Soon
Image credit: Legion-Media

Battlefield 6 is entering the last-squad-standing arena as RedSec drops a battle royale mode that fuses all-out warfare, vehicles, and signature destruction into one brutal fight to the final circle.

Battlefield is finally taking another swing at battle royale. The mode is real, it is called RedSec, and it is supposed to go live today, October 28, 2025. If that feels sudden, it is. EA, DICE, and Ripple Effect have been cooking this since the original reveal in 2021, and now it is dropping into the Warzone lane as a free-to-play add-on. Here is what you need to know before you boot up.

What RedSec actually is (and who is making it)

RedSec is Battlefield 6's battle royale, led by Ripple Effect with EA and DICE in the mix. Battlefield already tried this with Firestorm in Battlefield 5, so a new last-squad-standing mode was always on the bingo card. The difference this time: RedSec is free-to-play, which should juice the player pool out of the gate.

Vehicles, balance, and the dev tease

One big question circling streamers and longtime players is the obvious Battlefield wrinkle: vehicles. FPS streamer Marksman asked the thing everyone is thinking — what happens if you end up inside a building while a tank or helicopter prowls outside and you have nothing that can dent it? Battlefield lead producer David Sirland answered on October 27 with a nudge-nudge response that suggests counters exist, even if they are not spelling them out yet.

"There's ways to handle it outside of that. But you'll see ;)"

Translation: expect tools or systems that let infantry deal with armor and air in close-quarters spots without turning every match into a highlight reel for the one person who found a chopper.

Gearing up: plates, tactics, and all the usual BR homework

Previous teases pointed at something very Warzone-adjacent like armor plates. Tactical gear sounds like it will be a big part of how squads survive, rotate, and third-party fights. This is Battlefield, so the series staples should matter: fast movement, mixed terrain, and those breakable buildings that turn cover into confetti mid-fight. Put that together and RedSec is likely to be loud, fast, and unforgiving in the early weeks — the kind of mode where you either adapt or spend a lot of time staring at a spectate screen.

How we got here (and what is still fuzzy)

  • 2021: EA announces a Warzone-style mode for the next Battlefield, with Ripple Effect leading development.
  • Battlefield 5 tried a BR with Firestorm, so RedSec is iteration, not invention.
  • RedSec is free-to-play and expected to launch today, October 28, 2025.
  • Armor plating has been hinted at; tactical loadouts sound important.
  • Vehicles will be in play, with devs teasing counters to keep infantry from getting farmed indoors.
  • Open questions remain about how progression, unlocks, and the core Battlefield 6 framework plug into RedSec.

One more storyline: credits controversy

Not everyone is celebrating. A former Battlefield 6 campaign lead says they and other developers were left off the new game's credits after putting in a long stretch on early development.

They say they are "disappointed" they and others "were not properly credited" after working "tirelessly for 1 to 2.5 years, building the foundation."

Uncool if true, and absolutely the kind of behind-the-scenes grievance that tends to surface right as a big launch hits.

Bottom line

RedSec is Battlefield leaning into what it naturally does well — big maps, big toys, big explosions — inside a genre where the competition is brutal. If the balance lands and the gear economy feels good, this could be a fun mess in the best way. If not, well, there is always the next patch. See you in the drop ship.